For this unit i am going to be researching on Gaming, in particular Video Games. I will be looking at game 5 areas of study:
- Technology - know what the technology allows, what my chosen technology is, markjeted etc
- Institutions - finiding evidence of NMT allowing companies/businesses to work in new ways, reach there audience in new ways and make greater profit etc
- Audience - What they will do with there NMT? Media changing, what are the audience not doing so they can spend more time on NMT? How its consumed, by whom and advantages consumer, convergence, interactiviy, quality, choice and conrtol etc. Couner arguments.
- Issues - encourage illegal activity? Incresed spending? or harm children? Jobs lost becaus eof NMT? New ways consume NMT generating any "moral panic?"
- The Future - If technology extended, what could happen, media pracices be different in future, based form what we see now in technology.
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